Previous Topic

Next Topic

Book Contents

Book Index

Working with Bitmaps

A bitmap represents an image as a mosaic of colored dots called pixels. The pixels are arranged in a fixed number of rows and columns. Bitmaps are also known as raster images, and the method used to create them is called rasterization.

When a bitmap is edited, the color values of its pixels are changed to form the new image.

The following color modes are supported:

Grayscale

Pixels are colored in 256 shades of gray ranging from solid black to solid white.

Black and White

Each pixel is either black or white, with no shades of gray.

RGB

The color values for each pixel are expressed as a combination of red, green, and blue values. Up to 16.7 million different colors can be reproduced under this color model.

Indexed

The color of each pixel is indicated by a reference to a separate swatch table containing 256 colors.

CMYK

The color values for each pixel are expressed as a combination of cyan, magenta, yellow, and black values. This is the color mode most commonly used for color printing.

If a bitmap is magnified or printed at too low a resolution, the individual pixels become visible. This gives the image a jagged, pixilated appearance (see above).

Resolution is the number of pixels displayed per unit of printed length in an image, usually measured in pixels per inch (PPI) or dots per inch (DPI).

See Also

FlexiPRINT SERVER-PRO Editor-PRO

Using DesignCentral

Creating Bitmaps

Changing Bitmap Properties

Using the Bitmap Toolbar

Defining Marquees

Editing Bitmaps

Using Filters

Software License Agreement

Installing the Software

Getting Started

Working with Files

Using DesignCentral

Using DesignEditor

Selecting Objects

Arranging Objects

Working with Color

Using Fill/Stroke Editor

Working with Shapes

Working with Text

Working with Paths

Working with Effects

Working with Measurements and Labels

Configuring the System for Color Printing

Printing to a Desktop Printer

Connecting to Production Manager or FlexiPRINT SERVER-PRO

Printing your Design

Appendix - ASCII CODE

Appendix - Supported File Formats

Appendix - Features List

Appendix - CASmate Tracing Features Using Bezier Tracing

Appendix - Keyboard Shortcuts

In This Chapter

Using DesignCentral

Creating Bitmaps

Changing Bitmap Properties

Using the Bitmap Toolbar

Defining Marquees

Editing Bitmaps

Using Filters