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Masking Objects

Masking is the process of clipping objects, vectors, or bitmaps to the shape of a vector object.

The topmost object serves as the mask. If you want to use more than one object as a mask, group them first.

See Also

Arranging Objects

Creating a Mask

Unmasking Objects

Resizing Objects

Moving Objects

Rotating, Shearing, and Mirroring Objects

Duplicating Objects

Working with Auto Serialization

Grouping Objects

Compounding Objects

Locking Objects

Changing Object Order

Aligning Objects

Spacing Objects

Nesting Objects

Snapping Objects

Deleting Objects